![]() At higher health levels it takes more than 1 kill to gain that 10 health. The pet only needs to land the killing blow so you can help them when they are still weak. The maximum health for a dog is 2000, at which they deal ~80 damage per hit on average. The maximum health for a cat is 1200, at which they deal ~90 damage per hit on average. Max armor on a cat is 5.Ĭostumed pets will have the same attributes as the pet they were before being altered.Ī good place to train pets is to kill the animals around Galebrook or Wellington. ![]() At around 250-300 health it is recommended to fight snakes which are found in larger numbers at Snake Pit and South Sands Desert.Īlways bring a bandage to heal your pet, and/or a stack of food. Keep an eye out for hostile players who may want to kill your pet. It is recommend that you keep your pet indoors in a room separated from any room that stores food. Pets will eat herbs, honey, and cooked or uncooked food provided it is not "old" (though pets will eat old mystery meat with no costume effect). Placing a non-food item on top of the pile of food should deter them from eating it if space is limited. I’d be super happy with just a leash or option to call a particular dog by name, but the future is wide open if this could somehow be turned into a skill.If your pet eats food that belongs to another player it may become loyal to that person instead of you. having a way to gain exp for successfully breeding chickens or sheep, as well as for training dogs to help with that, would be gravy on top of that. I know we started on dogs but this ties in, to effectively herd chickens en masse it helps a ton to have a dog or two, and being able to call just one of those two at a time or somehow manage which dog is which would be awesome and make the overall experience better. Other than it being a great way to burn off infamy, I rarely have infamy and I don’t gather these mats often because it seems like a bit of a waste of time, in theory I could collect enough gold in the amount of time spent herding things to just buy the mats from someone else. Some sort of animal husbandry skill would be useful overall, I’ve spent a lot of time chasing sheep and chickens around and while that’s great for getting mats (arrows and bandages, for example) that I can then use to gain experience in other skills (archery, healing) you don’t gain any xp standing around picking up feathers or feeding and shearing sheep. So if there was a way to do it either by using the leash to retake dogs so that we could sell them that would be great.Īny suggestions you have in the comments to amend this would be great! And hopefully the devs will see this and implement a way for us to select one or a few dogs from a pack. ![]() The only thing is this was made before dogs weren’t allowed to be retrained, And ik this dog trainer skill would be used to sell max dogs. You would get exp into the dog trainer skill every time the dogs hp went up by 10, and this would effect how faulty you can train dogs or how effectively. Then this made me think maybe there could be a dog trainer skill. This way you can get just one dog to follow you instead of all 20 of them. You would equip it and then “hit” a dog and the dog would then alone follow you. ![]() The dog leash would be made with 1 hide, 1 pelt, and 1 Silver. It can be fairly annoying and many people wish there was a better way. ![]()
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